'classinfo_scout' 'You capture points faster than other classes! 'Scoreboard_ChangeOnRoundEndNew' 'Map change on round end.'
'Scoreboard_NoTimeLimitNew' 'No time limit' 'Scoreboard_TimeLeftNoHoursNew' '%s1:%s2' 'Scoreboard_TimeLeftLabel' 'Server Time Left:' 'Scoreboard_ChangeOnRoundEnd' '(Map change on round end.) Server map time left: 00:00' 'Scoreboard_NoTimeLimit' 'Server map time left: No time limit' 'Scoreboard_TimeLeftNoHours' 'Server map time left: %s1:%s2' 'Scoreboard_TimeLeft' 'Server map time left: %s1:%s2:%s3' 'TF_ScoreBoard_SentryKillsLabel' 'Sentry Kills:' 'TF_ScoreBoard_BackstabsLabel' 'Backstabs:' 'TF_ScoreBoard_HeadshotsLabel' 'Headshots:' 'TF_ScoreBoard_TeleportsLabel' 'Teleports:' 'TF_ScoreBoard_DominationLabel' 'Domination:' 'TF_ScoreBoard_DefensesLabel' 'Defenses:' 'TF_ScoreBoard_CapturesLabel' 'Captures:' 'TF_ScoreBoard_DestructionLabel' 'Destruction:' 'ScoreBoard_Spectators' '%s1 spectators: %s2' 'ScoreBoard_Spectator' '%s1 spectator: %s2' Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.