That’s going to make the launcher much more useful as a direct-fire weapon, with less need to arc the rounds up to make sure they travel far enough to hit their targets. The rounds themselves go quite a bit further, too – their speed has been boosted to 30 (up from 20) and the “distance to start drop” has been increased from eight metres to 20 metres.
His Shumikha Launcher’s magazine is being increased from five to seven rounds, its fire duration is going from five to seven seconds, the time to detonate on the rounds has been reduced to 0.75 seconds from one second, and the fire area radius has been increased to 1.9 metres from 1.7 metres.
This initial test server balancing patch improves Tachanka’s grenades in just about every way. Among them is lovable beefcastle Tachanka, who Ubisoft says is still getting picked with less frequency than his designers had hoped following his extensive rework last year. The latest patch notes for the Rainbow Six Siege test server include an initial operator balancing pass, and several of the tactical multiplayer game’s ops are getting notable buffs and nerfs.